The Best Armies For Town Hall 6 In Clash of Clans | TGG (2024)

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Clash Of Clans The Best Armies For Town Hall 6 In Clash of Clans | TGG (2) The Best Armies For Town Hall 6 In Clash of Clans

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Anthony

Town Hall 6 is when you get to unlock the Healer. She’s a powerful troop, and you can practice multiple armies with her help.

Before diving into the best armies for Town Hall 6, we’d like to recap your maximum army capacity at this Town Hall level. In Town Hall 6, you can have 150 Troop Capacity, 4 Spell Capacity, and 20 Clan Castle Capacity.Make sure to max out your troop levels for the best results.


1 /5

Giant Wizard Healer

As mentioned earlier, you’ll have access to the Healer troop once you reach Town Hall 6. The Healer isvery reliable, and it’s highly recommended to get some practice with her as you’ll also see the Healer in higher Town Hall levels.

OPTIONAL: If you have access to Clan Castle Troops, you should request Giants or Wizards to strengthen your army.
  1. Check for Clan Castle troops and use your Wizards to take care of them, if any.

  2. Your main goal is to send in your Giants, backed with Wall Breakers, a few Wizards, and Heal Spells, to destroy one of the two enemy Air Defenses.

  3. Once you have destroyed one of the Air Defenses, you can send in the rest of your Wizards and the Healers behind your Giants.

  4. Deploy your Healers in the direction away from the remaining Air Defense. We must keep our Healers as far away from the Air Defense as possible.

  5. The Healers will keep your Giants healthy throughout the attack, which is vital as your Giants are acting as a meat shield for your Wizards.

  6. If protected correctly, your Wizards will clean up the rest of the base.

2 /5

Giant Healer Balloons

In the second version of the Giant Healer combination, we will be using Balloons and Lightning Spells instead of what we used earlier. For this attack strategy, your army composition should look like this:

OPTIONAL: If you have access to Clan Castle Troops, you should request Balloons or a Dragon to strengthen your army.
  1. Check for Clan Castle troops and use your Archers to take care of them, if any.

  2. Town Hall 6 bases have two Air Defenses. We will use all of our Lightning Spells to destroy one of the Air Defenses and the second one with our Giants.

  3. After using all our spells on one of the Air Defenses, deploy all the Giants on the side where the second Air Defense is located.

  4. Use Wall Breakers and some Wizards to support your Giants. Expect to lose some Giants in the process.

  5. Once the second Air Defense is removed, drop your Healers behind your Giants.

  6. Finally, we will use our Balloons to destroy the remaining defenses and help clean up. Try deploying your Balloons to take out any remaining Archer Towers.

3 /5

Zap Mass Balloons

The third army we’ll cover doesn’t involve Healers but is still incredibly effective at this Town Hall level. To execute the Zap Mass Balloons, your army composition should look like this:

OPTIONAL: If you have access to Clan Castle Troops, you should request Balloons or a Dragon to strengthen your army.

  1. Check for Clan Castle troops and use your Archers and Wizards to take care of them, if any.

  2. Town Hall 6 bases have two Air Defenses. We will use all of our Lightning Spells to destroy one of the Air Defenses and the second one with our Balloons.

  3. Once the first air defense is taken care of, we will send 12-14 Balloons in a line to try and take care of the second Air Defense.

  4. If the Air Defense has successfully been taken care of, we will use our remaining Balloons to take out other air-attacking buildings, such as the Archer Tower and the Wizard Tower.

  5. Deploy your remaining Balloons near these buildings. Sending them in groups of three to four should suffice.

  6. Use the rest of your Archers, Goblins, and Wizards to clean up the rest of the base.

4 /5

Giant Balloons Zap

The fourth army is another army that will exclude the Healers. Instead, we’ll be mixing in Giants with lots of Balloons. The crucial part of this army is the Lightning Spells. For this attack strategy, your army composition should look like this:

Troop/Spell

Quantity

Archer

20

Giant

8

Goblin

5

Wall Breaker

5

Balloon

11

Wizard

5

Lightning Spell

4

OPTIONAL: If you have access to Clan Castle Troops, you should request Balloons to strengthen your army.
  1. Check for Clan Castle troops and use your Archers to take care of them, if any.

  2. Town Hall 6 bases have two Air Defenses. We will use all of our Lightning Spells to destroy one of the Air Defenses and the second one with our Giants.

  3. We will deploy all of our Giants on the side of the remaining Air Defense, supporting them with Wizards and Wall Breakers.

  4. While the Giants are taking care of the Air Defense, we will start deploying Balloons on the opposite side of the base, as we’ve already used our Lightning Spells to destroy the Air Defense on the other side.

  5. Deploy these Balloons as close to outer Archer Towers as possible to eliminate the remaining air threat.

  6. Finally, deploy the rest of your Archers and Goblins to clean up the rest of the base.

5 /5

Classic Giant Wizards

The final attack strategy is an old-school one, which was very popular back then. Despite it being old, there’s still a reason why it was so popular; because it’s very effective. For this attack strategy, your army composition should look like this:

OPTIONAL: If you have access to Clan Castle Troops, you should request Giants or Bowlers to strengthen your army.
  1. Check for Clan Castle troops and use your Archers to take care of them, if any.

  2. We’re going to start with the funneling of our troops. To do this, we’ll place two to three Giants and Wizards on the left and right side of where you are attacking from. These troops will clear the outer buildings, so your remaining troops will go to the middle core of the base.

  3. While your side troops are funneling, start deploying your main force, the remaining Giants, followed by Wall Breakers and all your Wizards.

  4. If done correctly, your primary group will have a nice path to the center of the base. When your Giants start dropping below half health, place a Heal Spell to keep them healthy.

  5. While your Giants are tanking, your Wizards will start clearing the buildings around the base and support your Giants.

  6. Keep paying attention to the health of your Giants, and use your second Heal Spell when necessary.

We’ve just covered five strong armies you can abuse to progress your Town Hall 6 base as fast as possible. If these armies have helped you and you’d like to prepare for the next Town Hall level, check out our article on the best attack strategies for Town Hall 7!

Town Hall Strategies Armies
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The Best Armies For Town Hall 6 In Clash of Clans | TGG (2024)

FAQs

The Best Armies For Town Hall 6 In Clash of Clans | TGG? ›

What are the best troops in the space of 125 and for town 6? The best strategy is to have 13 wizards, 3 healers, a giant, 4 balloons, 2 archers, 2 barbarians and a wall breaker. The 2 archers and barbarians are for the builder huts outside the main base. Add a healing and lightning spell too.

What is the best army for Town Hall 6? ›

What are the best troops in the space of 125 and for town 6? The best strategy is to have 13 wizards, 3 healers, a giant, 4 balloons, 2 archers, 2 barbarians and a wall breaker. The 2 archers and barbarians are for the builder huts outside the main base. Add a healing and lightning spell too.

How to attack a Town Hall 6? ›

  1. First fill 2 barracks with 6 giants each. ...
  2. Put 5 wizards in each barrack.
  3. Evenly distribute archers.
  4. Well, now we're starting the attack...
  5. First CHECK FOR CC TROOPS!! ...
  6. Find the closest spot to the air defense. ...
  7. When the giants health gets low put a healing spell in FRONT of them.

What is the best army for COC? ›

Dragon + P.E.K.K.A.'s

Dragons and P.E.K.K.A.s are the last two to unlock in the standard Barracks, making them the strongest troops of all. Dragons and P.E.K.K.A.s are great when separate, but when they come together they make your raids epic.

Who is the strongest in COC? ›

What Is the Strongest Troop in Clash of Clans?
  • The Mighty Electro Dragon Reigns Supreme. When it comes to sheer power and devastation, the Electro Dragon takes the crown. ...
  • A Glance at the Power of the Electro Dragon. The Electro Dragon's strength isn't just in its attack. ...
  • Winning with the Strongest Troop on Playbite.
Mar 20, 2024

How much is Town Hall level 6? ›

Town Hall 6 costs 750,000 gold.

What Town Hall to unlock super troops? ›

How Do They Work? At Town Hall 11, a barrel-shaped Building will appear next to the Trader in Home Village. Here, you can activate a Super Troop using Dark Elixir, or use a Super Potion (Magic Item) to activate one for free.

What does Builder Hall 6 unlock? ›

Unlocks
Builder HallExpandNew Buildings
6O.T.T.O's Outpost, Reinforcement Camp, Healing Hut, Roaster
7Giant Cannon
8Mega Tesla
9B.O.B Control, Lava Launcher
6 more rows

What should I upgrade first at Town Hall 6? ›

Town Hall 6 Upgrade Priority

Instead, if you have three builders (which you should at this level), your priorities are to upgrade your Laboratory (so you can start research sooner), your Spell Factory, and then your Army Camps, in that order.

What are the best troops for Clan Castle? ›

Hog riders are very good troops to have in your clan castle. They can guard against many attackers, and require a lot of troops in order to kill them. They have good health, and the damage they give is good, too. Multiple hog riders are good for defending your base.

Who is the fastest troops in CoC? ›

Goblins are one of the fastest troops in the game and are currently the only troop whose favorite targets are resources. Goblins are mostly used to farm resources; when farming you will go in with Army Camps full of Goblins along with a small number of Wall Breakers.

Which CoC is best? ›

The UK CoC is the top choice for many sailors worldwide.

What is the toughest troop in CoC? ›

The Unbeatable Champion: Electro Dragon

Introducing the Electro Dragon! This flying powerhouse is a force to be reckoned with, capable of zapping multiple buildings with its chain lightning attack. It's not just about the power; it's about the strategy, too.

What does pekka stand for? ›

The name "Perfectly Enraged Knight Killer of Assassins" was the winner. The person who submitted the acronym was called Víctor in the Facebook announcement.

Who is the richest player in CoC? ›

Best Esports CoC Players by Total Winnings
PlayerCurrent Team
1GAKU L Gaku Mukai 1 GAKU L NAVI Gaku Mukai $169 971NAVI
2Klaus Yuya Ogata 2 Klaus NAVI Yuya Ogata $158 305NAVI
3STARs Keiyu Kanehara 3 STARs NAVI Keiyu Kanehara $117 505NAVI
4Kazuma Kazuma Yoshida 4 Kazuma NAVI Kazuma Yoshida $94 105NAVI
2 more rows

Who is the king of CoC? ›

The Barbarian King is an immortal unit, so he only has to be summoned once. However, if he is injured or falls in battle, he must regenerate his health by sleeping for a period of time before he can be used again.

Should I max all troops before upgrading town hall? ›

So, when is the right time to upgrade your town hall? The answer to this question depends on your play style and goals. If you are a casual player who enjoys playing the game at a leisurely pace, then upgrading your town hall when you have maxed out your current buildings and troops might be the best option.

What is the highest COC town hall level? ›

The Top of the Town: Discovering the Highest Town Hall

This majestic level represents the pinnacle of your village's development, offering new defenses, buildings, and powerful upgrades that can make your base nearly invincible. Reaching Town Hall 15 is no small feat.

What is the max army camp in COC? ›

The maximum housing spaces you can have for your troops is 320 (4 Army Camps x 80 spaces). This increases to 370 if you include the extra 50 in a level 11 Clan Castle at Town Hall 15. Heroes, Pets and Siege Machines do not take any space in Army Camps.

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